TEACHING ︎ TEACHING ︎
Since 2019, I have taught undergraduate and graduate courses at NYU Integrated Design and Media program, demonstrating workflows in Unreal Engine, Autodesk Maya, Unity, and Blender. I designed the curriculum for VIRTUAL PRODUCTION: 3D ASSET CREATION, 3D ART & AESTHETICS, VIRTUAL ENHANCEMENTS, and VIRTUAL AVATARS. Each of these courses introduced the fundamentals of immersive storytelling through virtual world-building, lighting, and rendering techniques utilizing DCC applications and game engine programs.
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