I am an interactive producer and educator who explores how digital content creation tools and game engines can bridge the gap between tech-based fine art and popular culture. My computer-generated experiences examine how real-time production tools can create accessible spaces for experiential education and immersive storytelling. I teach 3D animation, virtual production, and virtual reality development at NYU Integrated Design & Media program. Before I joined the Lucas Museum of Narrative Art as the Interactive Producer, I managed the real-time software department for the opening of the Sphere in Vegas. 

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